Members

 

These are the current members located at Another Castle.

 

 
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HitPoint Studios / Another Castle

Paul Hake

CEO of HitPoint Studios and CFO of Another Castle. He does a lot of other things too.

 

 
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HitPoint Studios / Another Castle

Pat King

Skilled in sound, design & production for games, Pat is the Executive Director of Another Castle & Project Manager at HitPoint Studios.

 
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Vermont Digital Arts / Boston Unity Group

Elliott Mitchell

Elliott's focus is creating art & code for unusual cutting edge XR experiences (games, volumetric films, art installations, museum exhibits, digital archaeology and more).

 
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Game Engineer

Brian Kendell

The next from often through before, with an above regarding the past along after. Brian on following around despite considering of outside the same under whichever. 

 
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3D Artist

Creath Carter

All around skilled 3D artist & animator.

 

 
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HITPOINT STUDIOS | Director of engineering

Kevin Kohler

Kevin.

 

 
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HitPoint Studios | GAME ENGINEER

Eric Ciocca

Eric runs fast.

 

 
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HITPOINT STUDIOS | UI/UX DIRECTOR

Steve Forde

Steve claims to be grumpy a lot, but is a pretty cool guy.

 

 
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HITPOINT STUDIOS | GAME ENGINEER

Eli Nachtman

Eli has worked with HitPoint Studios since 2012. He’s sort of a big deal in Overwatch.

 
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HITPOINT STUDIOS | GAME ENGINEER

Melissa Frechette

Melissa started working with HitPoint Studios in 2018. She makes great tea.

 
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HITPOINT STUDIOS | PRODUCER

Andrew Wilkinson

Andrew is a game engineer turned producer and knows how to talk game design.

 
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HITPOINT STUDIOS | GAME ENGINEER

Jacob Muehlberg

Greenfield native with the power of pushing buttons.

 
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HITPOINT STUDIOS | GAME ENGINEER

Róisín Luddy

Rose defends the office from extraplanar intrusions. She also uses computers.

 
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HitPoint Studios | Game Engineer

Isaac Gibbs

Info coming soon!

 
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GIANT LIGHT STUDIOS

Matt Brelsford

Matt is a creative programmer specializing in generative art, game development, and musical toys.

 
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CPX Security | Frontend Engineer

Fred Bliss

Frontend developer for a Boston-based IoT security startup. Fred loves discovering new music, wants to know what you're working on and more about you, night owl, ENFP, and has three boys and a girl. He/him

 
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HITPOINT STUDIOS | GAME ENGINEER

Alec Ray

I'm kinda more curious what you would write so I'm gonna let you handle it.

 
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HITPOINT STUDIOS | QA TESTER

Andrew Goebel

I managed to get all of the Gems in Crash Bandicoot: Warped and get the secret true ending. Sure, I still have a few more things I could grab but overall, I'm pretty proud of myself for completing that much of a game.

 
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3d Artist

Nick Criscuolo

Info coming soon!

 
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PROGRAMMER

Nick Arthur

Info coming soon!

 
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PROGRAMMER

John Tuttle

Info coming soon!

 
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Copper Hill Technologies

Wilfried Voss

Info coming soon!

 
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HitPoint Studios | Programmer

David Wemhoener

Info coming soon!

 
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GAME DEVELOPER

Your Name Here

Join us!

 
 

 

Studios

 
 
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HitPoint is a full-service software developer that solves complex design and engineering problems and intelligently applies new technologies for the purpose of achieving a client’s objectives.

HitPoint’s core competencies include computer vision/AR technologies, multi-platform game and app development, connected devices, content management tools, and rapid prototyping.

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The PVGD is a group of game developer enthusiasts located in Western Massachusetts. We are looking to connect other game developers in the Pioneer Valley by offering public events, networking opportunities, game jams, forums, game development tools and resources, and much more. 

Come meet up and share your work or interests in game development.

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Vermont Digital Arts is a family run game and art studio. Founded in 2008, Vermont Digital Arts specializes in Unity 3D development and art for VR, AR, mobile, desktop as well as other emergent experiences which blur the lines between film and games.

We create original indie games, embark on experimental artistic endeavors and occasionally partner with other organizations.

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Giant Light Studios is a creative media company that excels at combining art and technology. They are located halfway between Boston and New York City in the Pioneer Valley where they are surrounded by mountains, trees, artists, cows, and universities.

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Woodpenny is a creative design team formed in January 2014 as a collective of artists, programmers and designers well-experienced in the game industry. We have a solid background in game development, music & sound and graphic design.  Woodpenny explores new technologies and especially the relationship between games, interactive media and audio.